Home Big Five Software Ports Stations

Miner 2049er stations

In Miner, there are 10 levels called Stations. If you finish the 10th station, you will get back to Station 1, with faster speed.

The first station, on the slowest speed is called Zone 1. As you progress, the zones will increase, cycling through the stations, adding speed.

Station 1: The Mine Shaft

Sharpen your Miner's skill in this easy beginner’s station. Four mutant organisms will challenge you in this station. There are six possessions left by previous explorers in this station with the possibility of adding 1100 points to your score!

Station 2: The Slides

Another easy station but this time there is an added challenge: the slides! Walking along the framework where a slide starts going down starts up the fun as you start sliding! Five mutant organisms guard this station. There are seven possessions totaling 1500 points that can be added to your score!

Station 3: The Transporters

You can almost hear Bounty Bob say “Beam me up!” as the futuristic transporters start to function. Use the number keys to select the level you wish to “beam” to. Six deadly mutant organisms guard this station. Six possessions in this station will add 1200 points to your score!

Station 4: The Lillipads

There’s plenty of jumping in this station! Precise hopping is required to keep Bounty Bob from falling. Seven mutant organisms guard this station, so watch your step!! A total of eight possessions in this station can add 2400 points to your score!

Station 5: Advanced Lillipads

Another fun round with loads of jumping for Bounty Bob! Watch out for the slides at the top, they can be a nuisance! A new challenge has been added on this station: The moving pieces! Jump onto one and give Bounty! Bob a rest! Five mutant organisms have made this station their home. A total of seven possessions will add 2400 points if you get them all. Note: Bounty Bob has been known to have allergic reaction to some mixes of martinis.

Station 6: The Radioactive Waste

Looks deadly, and it is!! Should Bounty Bob slip into the tank of Waste, death is certain! Only four mutant organisms have inhabited this station, but they are as mean as ever! Seven possessions will help you finish this round, and give you 1200 points too!

Station 7: Advanced Transporters

This round has got it all! Transporters, Slides, and Moving Pieces make this station one to remember! Seven possessions worth 2300 points will help you munch up the four deadly mutants. Get the “BF” at the top to rack up BIG points!

Station 8: The Lift

Jump onto the lift to “hoist” Bounty Bob to anywhere in the station you want! Five mutant aliens guard this station, but getting the six possessions totaling 1500 points can help you to extinguish them!

Station 9: The Pulverizers

Another tough station for Bounty Bob to finish! Step onto one of the “parked” moving pieces and start it moving to the other side. But watch out for the slide that stands between you and the platforms that you have to make it to! Go down the slide to the bottom and prepare to walk through the deadly pulverizers! A total of eight aliens loom around this station, but there are also eight possessions adding up to 1600 points for you to use against them!

Station 10: The Cannon

Go into the TNT hut and load the cannon with as much TNT as you need to shoot yourself to any level of the station you want! Six aliens await you on this station. With no possessions but the TNT to get, munching the aliens is impossible! One last warning: do not overload the cannon!!